Did Gearbox's set-out to create one of the nastiest grenade hurling systems known to Man or was it just a happy accident? Pineapple-tossing is obviously more art than science but should I really have to stare at the sky and cross my fingers to hit a barn-door just across the lane. The fear of falling and never being able to get up again would certainly explain why troops are so reluctant to press their bellies into the damp protective Normandy earth. Were the American's toughest troopers really so out-of-condition in 1944 that they couldn't break-into a sprint or clamber over a low wall? Were they really so encumbered with kit that they wouldn't lean round corners just in case the weight of grenades hanging from their webbing caused them to topple over and flounder on the ground like upturned beetles. (and this is connected to number one) What in God's name do the good people of north-west France manufacture their doors from? It has to be some-kind of bullet-proof, boot-proof miracle timber why else would soldiers on both sides insist on doing 98 per cent of their fighting in the open air. Anyone getting their WW2 education primarily from this game would think that the German army's sole preparation for D-Day was to commandeer every single crate, barrel and oil drum in Western Europe, ship them to Normandy, then arrange them in neat barriers every twenty metres or so. To subscribe, click here.In a step that risks setting back the cause of progressive games reviewing several years here are five things that I loathe about Brothers In Arms: Earned In Blood. Originally published in the September 2006 issue of Military History. Call of Duty 2 has a T rating for Teen (blood, mild language and violence), and Earned in Blood is rated M for Mature (blood and gore, intense violence and strong language). A Call of Duty 2 Collectors Edition DVD is available in some outlets for the same price as the basic game and includes the game and extra documentaries and veteran interviews.īoth titles are worthy advances for the first-person shooter genre. It’s probably a more enjoyable experience for action fans than Earned in Blood but isn’t without historical value. Although the trappings of the game are realistic, the play style is clearly geared to make the player feel more heroic, and the emphasis on teamwork is more superficial than substantial. In the British campaign, your alter ego in the game fights grueling battles in North Africa, while his Russian counterpart endures tough city fighting and infantry vs. Each mission plays like the action sequence from a war movie, filled with dramatic moments and spectacular sights. Call of Duty 2 presents myriad experiences of WWII. It does a respectable job of illustrating fire and movement tactics at the squad level in the hedgerows of France.Ĭall of Duty 2 is likewise very similar to Call of Duty, although its approach is different from that of Brothers in Arms. Earned in Blood is otherwise similar to its predecessor, Brothers in Arms: The Road to Hill 30. Marshall’s writings would later generate some controversy, but the game’s use of him as an interviewer in WWII is reasonable and a clever way to tell the story. Earned in Blood has a sense of drama, too, as the firefights are flashbacks that tell the story of a character being interviewed by real-life Army historian Colonel S.L.A. The characters are fictional, but the events and battles they face are drawn from incidents found in the 502nd PIR’s logs in U.S. In this title the player’s character and squad mates are members of the 101st Airborne Division’s 502nd Parachute Infantry Regiment. The historical context is both more obvious and compelling in Brothers in Arms: Earned in Blood. The characters all feature authentic period uniforms and weapons, and in some cases the battlefields themselves have been taken straight from pictures and maps of WWII battle sites. To the software developers’ credit, there is considerable historical research behind these games. In what is considered the most visceral genre in entertainment software, these shooters let the player experience through the eyes and ears what their alter ego in the game experiences. Military History Review: Call of Duty 2 and Brothers in Arms | HistoryNet CloseĬall of Duty 2 and Brothers in Arms: Earned in BloodĬall of Duty 2 ($50, requires Microsoft Windows 2000/XP, 1.4Ghz processor, 256MB RAM, 8X CD drive, 4GB hard drive space, 64MB 3D video card, Activision, and Brothers in Arms: Earned in Blood ($30, requires Microsoft Windows 2000/XP, 1Ghz processor, 512MB RAM, 8X CD drive, 3.5GB hard drive space, 32MB 3D video card, Ubisoft, are the sequels to the debut entries in each of the respected World War II first-person shooter games.
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